Climbing to the top of one of islands' numerous radio towers and removing a GPS scrambling device allows you to see the surrounding area and roads on your map, making navigation much easier. Some of my favorite optional activities were scaling radio towers and clearing enemy encampments. Sure, there are racing missions and optional story missions that allow you to earn some extra, all-important cash, but one of Far Cry 3's strongest attributes is the way that it integrates much of its optional content to make the larger campaign more meaningful.
Some of the ancillary activities can be considered distractions, but to simply write them all off as gameplay throw-aways wouldn't be accurate. I never felt limited by the number of choices available to me, and the Rook Islands are rich with opportunities to venture off the beaten path. They're not "bad" per se, they just seemed a little weak when compared to the story's earlier sections.įar Cry 3 proudly continues the tradition of sandbox-shooter gameplay, allowing players to go where they want and do what they want, thanks to a large number of optional in-game activities that support the lengthy single-player campaign. In fairness, by the final third of the game, I was already so invested in the world and my role in it that these weaker story beats didn't sour my enjoyment. It's worth noting that the story components of the game's final third aren't quite as compelling as what's delivered earlier on, but the mission design is solid throughout. Aside from an effective revenge story that the game hinges much of its emotion on, Jason's character progression from an average 25-year-old thrill-seeker to a stealthy guerrilla fighter is handled quite well.
The game's narrative devices and execution are strong, bolstered by some engaging first-person cutscenes and voice acting.
The game tells the story of Jason Brody, and the perilous and tragic events that befall him and his adventure-seeking friends while they're on vacation. In the case of Far Cry 3, developer Ubisoft Montreal has set its latest open-world FPS in the fictional Rook Islands in the south pacific. Especially jungles on remote, tropical islands that are inhabited by amoral, psychopathic, human-traffickers.